The game originated in the United States during the early 1930s. While no single individual is credited with its invention, it emerged from modifications to existing trick-taking card games, particularly Euchre and Bid Whist. A key innovation was the designation of spades as the permanently highest-ranking suit, adding a strategic layer of bidding and gameplay not present in its predecessors.
Its simplicity of rules combined with the depth of its strategic possibilities led to a rapid growth in popularity. It became a staple pastime for social gatherings, offering an engaging blend of chance and skill that appealed to a broad audience. This accessibility contributed to its widespread adoption across diverse communities and its enduring presence in popular culture.